ABOUT THE PROJECT
This project was part of a design task for DIGIT Game studios. I was asked to create two level selection screens for the mobile game, “Star Trek Fleet Command”.
The game is set in the J. J. Abrams Star Trek universe and the UI needed to reflect the iconic aesthetics, and high graphical standards of the brand.
CONSIDERATIONS
• Mobile First
• The finished game will run on a range of high-end handheld devices
• The orientation is landscape.
• The primary input is touch.
MY ROLE
• UI Design
• Primary Aesthetic Design
• Screen Level Design
WIREFRAMES


UI DELIVERABLEs

